I will say that they do obviously have the advantage of all of their AoE's being group friendly, but there are some key points to mention.
- Both snares deal piercing damage over time, which is easily one of the highest stacked resistance types in the game.
- Earthquake while it "could" be listed as an option, remains more of a PVE skill or if your enemy simply isn't paying attention to allow you to hit with it.
- DA was added on live to try and "fix" the druid's low base resist spread, yet was given pierce/crush/cold to give it a form of weakness. Even tho slash was always a harder resist to stack on leather armor.
- While a "channeler" is the closest thing to a druid, with the current changes set on SBemu their damage is considerably more consistent (charmed and general resist nerfs)
- Covering the point above, Channelers are able to constantly cycle AoE's, even if they are not exactly group friendly (besides the cold AoE in the current build.
Do druids "need" Medium armor? Not exactly, but the overall increase to resists would be 12.5% (10.5% wearing a cloth hood) across the board which is hardly "OP" by any means. Unlike other offensive healers it lacks stun immunity, dispel effect (for enemy buffs or debuffs), has no healing methods through SM (via dispel or sacrafice), and even if we consider blight/CL/thorns DPS it actually is quite low unless we compare it to a prelate/crusader that has an enemy stacking resists against it. And at no point will any offensive healer compare to a healer channeler (Which I can understand LA on a channeler especially with rank 20 offensive stance now <3 )or confessor in DPS on the current build.
With the change also to Braialla's Kiss, there is no "oh Skah!" button anymore to allow them to save face. While the HoT mechanics added are interesting between the previous percent heals, one of which was only niche as it could heal allies at the targeted area and around the caster at the same time, they did not address durability lost by doing so.
And since the addition of Blessing of the Grove (Honestly, this buff was never needed, it simply added another point sink.) most people will probably not have the AP to train BK, Breathe of Spring, or Regrowth. And let's face it... Blessed Mending & PoM are superior choices even if we consider regrowth's kiting potential (which even then you'd regrowth and then use BM while it ticks)
And based on the current wiki, which I have to assume is correct, that thorns/blight are currently not at .1 casting time. Which if they are planned to be increased to 1s on cast time, (which is what confessor's DoT cast time was on live except for the drain DoT, which was at least 2 seconds but is 1 seconds on the wiki) then there's even more factors to support trying to increase durability of said class.
No, I don't expect this to stick nor be supported. But it's a long time coming, and so far it seems that it remains the only healer class that got no quality of life changes let alone considerably solid buffs.
P.S. While the idea of cloak of thorns returning 100% of the enemy's weapon damage back was funny, without a doubt it was broken as hell and should never return.