NPC camp placed in water

Vorringa equivalent :: Aerath Hellendroth
Thirringel :: lvl 30-50
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Chilly Orc
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NPC camp placed in water

Mon Oct 08, 2012 1:31 pm

Skeletal Minotaur Camp at coords 321x708

The entire r4 camp/spawn is placed under water and the mobs are not targetable "you cannot see or you are too far away error msgs"
Candi
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Re: NPC camp placed in water

Tue Oct 09, 2012 11:12 pm

Confirmed.
aeroch
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Re: NPC camp placed in water

Wed Oct 10, 2012 9:37 am

well i'll be damned. i think this is a side effect of moving the macrozone to a new position. it's not possible to move the mob camp, so not sure what can be done other than moving Arath Thirringel around until the terrain and macrozone line up better.
Rewen
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Re: NPC camp placed in water

Wed Oct 10, 2012 10:13 am

Hehe, why not play it off like a flood. Just move the mobs to the shore and make them some make-shift temporary living conditions.

Then you can add a Minotaur insurance agent mob.

Just joking about that last bit.
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Chilly Orc
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Re: NPC camp placed in water

Thu Oct 11, 2012 2:46 am

This sounds like a ground breaking bug of the month! WHAT DO I WIN haha j/k .....no seriously.... :)
Candi
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Re: NPC camp placed in water

Thu Oct 11, 2012 10:19 am

aeroch wrote:well i'll be damned. i think this is a side effect of moving the macrozone to a new position. it's not possible to move the mob camp, so not sure what can be done other than moving Arath Thirringel around until the terrain and macrozone line up better.
I'm noticing several zones are like this. If you look on the minimap, it almost looks like the zone edges have been 'cut and spliced' together. Grass/terrain edges that come together have lighter green grass than the zone that meets up with it (darker green grass). It's not as noticeable on ice but definitely in grassland/swamp areas.
Candi
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Re: NPC camp placed in water

Fri Nov 02, 2012 10:35 pm

Camp name is Sunken Allnovar, so maybe supposed to be like this? I don't remember from live.

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