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Scorp40left.png The Templar, Sword of the Cleansing Flame Scorp40right.png



Overview:  Born in the tumult that followed the Turning, the Church of the Cleansing Flame has grown throughout the Age of Strife, and few are left untouched by its endless crusade for Justice and Righteousness. Fire creates light and warmth, and thus the Confessors of the Flame seek to illuminate the innocent, drive away all shadow, and expose the taint of evil. But to effect real change in the World, the Fire must burn all that is impure. The Templars, fanatical soldier-priests of the Cleansing Flame, have pledged themselves to this end. Templars are the strength of the Temple, enforcing its will in the World and smiting any who oppose the cause of Righteousness.

Blessed by the touch of the Cleansing Flame, Templars are immune to fire, and their devotion to the All-Father makes them fearless in battle. Their duties to the Temple are many: Templars detain and hold suspected heretics, mete out punishment as the Confessors demand, and serve as shock troops in the Temple's ongoing war against those whose who stand outside the Light. Orcs, Elves, Irekei, pagans, and many others have felt the wrath of the Firebrands, wandering bands of Templars charged with seeking out and destroying evil wherever it may lie. Their devotion to the cause is unwavering, their commitment absolute, and their battle unending.

Every Templar must live according to a precise and exacting code of conduct, living to the exact measure of the Twelve Articles of Faith. While most Templars are called to the service of the Flame by their faith, some are former heretics who, upon renunciation of their sinful ways, were reborn in the crucible of the Flame. These purified converts are just as devoted as any other Templar, and even more ferocious in battle. Like the Confessors they serve, Templars can invoke the blessings of the Flame and the Holy Saints, calling upon their power to bolster their might and confound their enemies in battle. Every Templar lives for the chance to bring the Flame's wrath to the wicked, for only when all of the impure have been destroyed will the All-Father return, and reward His loyal servants.



Narrative: 
The aspirant will come forward. You have done well, and the time of your testing is nearly finished. If you pass your ordeal today, you shall take up the Armor of Virtue and the Sword of Justice and join the ranks of the Holy Templars of the Cleansing Flame, becoming an instrument of righteousness and purity. If you fail, you die, and your ashes will help rejuvenate this broken world.

Turn, now, and look out upon the world beyond. It is a world of sin, of vice, of madness. Beasts born of chaos and foul sorcery ravage the land, sowing once abundant fields with blood and misery. The Sons of Men accepted the All-Father's Chosen Champion, the High King Cambruin, but then betrayed and murdered him, bringing on the Turning, the death of the World that Was. Since that woeful stroke, the All-Father's voice has been silent, and wickedness has spread unchecked. The sundered World groans and bleeds like a dying beast, overrun with hideous creatures, unclean savages, and the tyranny of evil men. Look long. This is the Darkness every Templar must fight. This is the world we will send you into, if you live.

Know this: a Light endures, even in the very heart of darkness. Turn now, and behold the Cleansing Flame, symbol of our Order and our most sacred duty! As a surgeon must sometimes cut away diseased flesh to save the whole man, so shall you strike down the unbeliever, the heretic, and the unrepentant sinner. As red hot iron sears a wound closed, staunching the flow of blood, so will your efforts close the wounds of the world, bringing recovery through pain. As a Templar, you shall serve as a soldier of Justice and a beacon of Righteousness. Your Faith will make miracles if your Spirit be strong enough. Your must tend to the needs and well being of the righteous, and smite the wicked and unworthy. Your conscience and your Brother Confessors will show you which is which.

Your road will never be an easy one: some men will fear you, and agents of Chaos will fall on you as their direst enemy. You must keep true to your vows, no matter the hardship. Cling to the Articles of Faith, and the All-Father's grace shall shine upon you. If you keep the Flame kindled brightly within your heart, you shall join the ranks of the Blessed, and mount up with wings as an angel of retribution, and the sacred Flame will spring forth from your righteous blade. When all the sick, weak, and impure parts of the World have been burned away, only then shall the All-Father rejoice, and turn his countenance back upon us, and open the gates of Heaven so that we, his chosen avengers, can receive our just reward.

Look to your faith, aspirant, for the time of your final test has come. I hold in my hand the Brand of Duty, heated to a white radiance in the Sacred Flame that ever burns in the heart of our temple. I shall touch it to your breast, over your heart, and you shall be marked forever with the Sign of the Burning Sword, symbol of our order. If the heart beneath the brand is true, the heat of the flame shall run riot through your blood, and you will never need fear any lesser flame again. If your heart is false you shall be consumed by the very Flame you sought, wrongfully, to serve. Stand still, and do not cry out - any sign of weakness now will seal your doom. May the All-Father, Saint Malorn the Just, and all the angels of Heaven watch over your soul





Purge Sin -"Single Target Health Drain"


requires Thaumaturgy Skill ( 15 )
  • Granted: Level 10
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 23 to 53.8 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 30.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: Yes
  • Target and Range: Monsters or Players(100 Units)
    Can affect caster and group members.
  • Stat Transfer
    • From Health to Health
    • From Target To Caster
    • Amount:13.5 to31.9 (From levels0 to 40)
    • Conversion Efficiency:40% to100% (From levels0 to 40)
    • No damage type (not resistable)
    • Is considered aggressive.


Consume Wickedness -"Single Target Health Drain Over Time"


requires Thaumaturgy Skill ( 108 ) , Purge Sin Power ( 20 )
  • Granted: Level 47
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 90 to 117.2 (at power ranks 0 to 40)
  • Casting Time: 5 seconds
  • Recycle Time: 40.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: Yes
  • Target and Range: Monsters or Players(100 Units)
    Can affect caster and group members.
  • Stat Transfer Over Time
    • From Health to Health
    • From Target To Caster
    • Amount:14.5 to18.9 (From levels0 to 40)
    • Delay between pings: Every5 seconds
    • Duration: :30 seconds
    • Conversion Efficiency:40% to100% (From levels0 to 40)
    • No damage type (not resistable)
    • Is considered aggressive.
    • Stackability: Can be stacked with any spell other than itself.
  • Stat Transfer
    • From Health to Health
    • From Target To Caster
    • Amount:14.5 to18.9 (From levels0 to 40)
    • Conversion Efficiency:40% to100% (From levels0 to 40)
    • No damage type (not resistable)
    • Is considered aggressive.


Burden of Sin -"Single Target Strength Debuff"


requires Thaumaturgy Skill ( 33 )
  • Granted: Level 14
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 18 to 48 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: PlayersOnly (100 Units)
    Can affect caster and group members.
  • Applies Effect(s):
    • Duration: :30 to1:00 seconds (at power ranks0 to 40)
    • Stackability: Can be stacked with any spell other than itself.
    • Strength Adjustment: -20 to -50 (from power rank 0 to 40)
    • Dispel Tags: DeBuff, Effect


Wages of Sin -"Single Target Strength and Dexterity Debuff"


requires Thaumaturgy Skill ( 111 ) , Burden of Sin Power ( 18 ) , Shackles of Sin Power ( 17 )
  • Granted: Level 49
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 60 to 90 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: PlayersOnly (100 Units)
    Can affect caster and group members.
  • Applies Effect(s):
    • Duration: :30 seconds
    • Stackability: Can be stacked with any spell other than itself.
    • Dexterity Adjustment: -20 to -50 (from power rank 0 to 40)
    • Strength Adjustment: -20 to -50 (from power rank 0 to 40)
    • Dispel Tags: DeBuff, Effect


Cleansing Flame -"Single Target Fire Damage and Stamina Drain Over Time"


requires Thaumaturgy Skill ( 15 )
  • Granted: Level 10
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 31 to 73.4 (at power ranks 0 to 40)
  • Casting Time: 5 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: Yes
  • Target and Range: Monsters or Players(120 Units)
    Can affect caster and group members.
  • Does damage over time (Every 5 seconds):
    • Duration: :30 seconds
    • Stackability: Can be stacked with any spell other than itself.
    • Health Damage:3- 11 to7- 26 points (from power rank 0 to 40) points of Health
    • Flagged as 'Fire' damage
    • Dispel Tags: Fire
  • Direct Damage
    • Health Damage:3- 11 to7- 26 points (from power rank 0 to 40) points of Health
    • Flagged as 'Fire' damage
  • Stat Transfer Over Time
    • From Stamina to Stamina
    • From Target To Caster
    • Amount:1 to2.2 (From levels0 to 40)
    • Delay between pings: Every5 seconds
    • Duration: :30 seconds
    • Conversion Efficiency:30% to74.8% (From levels0 to 40)
    • Does damage of type: Fire
    • Is considered aggressive.
    • Stackability: Can be stacked with any spell other than itself.
  • Stat Transfer
    • From Stamina to Stamina
    • From Target To Caster
    • Amount:1 to2.2 (From levels0 to 40)
    • Conversion Efficiency:30% to74.8% (From levels0 to 40)
    • Does damage of type: Fire
    • Is considered aggressive.


Flames of Retribution -"Personal Fire Damage Shield"


requires Thaumaturgy Skill ( 70 )
  • Granted: Level 30
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 60 to 90 (at power ranks 0 to 40)
  • Casting Time: 5 seconds
  • Recycle Time: 120.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Applies Effect(s):
    • Duration: :30 to1:30 minutes (at power ranks0 to 40)
    • Stackability:
      • Stack Category: DamageShield
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Damage Shield (Fire damage): + 5 to25 (from power rank 0 to 40)
    • Dispel Tags: DamageShield


Shackles of Sin -"Single Target Dexterity Debuff"


requires Thaumaturgy Skill ( 39 )
  • Granted: Level 16
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 21 to 51 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: PlayersOnly (100 Units)
    Can affect caster and group members.
  • Applies Effect(s):
    • Duration: :30 to1:00 seconds (at power ranks0 to 40)
    • Stackability: Can be stacked with any spell other than itself.
    • Dexterity Adjustment: -20 to -50 (from power rank 0 to 40)
    • Dispel Tags: DeBuff, Effect


Sway the Balance -"Single Target Dispel Effect"


requires Thaumaturgy Skill ( 63 )
  • Granted: Level 27
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 20 to 50 (at power ranks 0 to 40)
  • Casting Time: 2 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Monsters or Players(100 Units)
    Can affect caster and group members.
  • Removes Effect
    • Removes effect with dispel tag of 'Effect' (which is most but not all enchantments)


Curse of Sloth -"Single Target Stamina Drain"


requires Thaumaturgy Skill ( 84 )
  • Granted: Level 36
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 53 to 71.8 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 30.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: Yes
  • Target and Range: Monsters or Players(100 Units)
    Can affect caster and group members.
  • Stat Transfer
    • From Stamina to Stamina
    • From Target To Caster
    • Amount:8 to10.8 (From levels0 to 40)
    • Conversion Efficiency:30% to74.8% (From levels0 to 40)
    • No damage type (not resistable)
    • Is considered aggressive.


Saint Malorn's Wrath -"Area of Effect Fire Damage (0 range)"
"Excludes Group"


requires Thaumaturgy Skill ( 102 )
  • Granted: Level 44
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 32 to 42 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 10.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: Yes
  • Target and Range: Monsters or Players -- Spherical Effect Centered on Player
  • Area of Effect: 32 Units
  • Will not affectgroup members.
  • Direct Damage
    • Health Damage:18- 72 to24- 95 points (from power rank 0 to 40) points of Health
    • Flagged as 'Fire' damage


Saint Malorn's Condemnation -"Area of Effect Strength Debuff (0 range)"
"Excludes Group"


requires Thaumaturgy Skill ( 93 )
  • Granted: Level 40
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 53 to 83 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 10.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: PlayersOnly-- Spherical Effect Centered on Player
  • Area of Effect: 30 Units
  • Will not affectgroup members.
  • Applies Effect(s):
    • Duration: :30 to1:00 seconds (at power ranks0 to 40)
    • Stackability: Can be stacked with any spell other than itself.
    • Strength Adjustment: -20 to -50 (from power rank 0 to 40)
    • Dispel Tags: DeBuff, Effect


Redeem the Shadow -"Single Target Charm Undead"


requires Thaumaturgy Skill ( 75 )
  • Granted: Level 32
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 42 to 72 (at power ranks 0 to 40)
  • Casting Time: 5 seconds
  • Recycle Time: 600 to 300 seconds (at power ranks 0 to 40)
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Monsters (Undead) Only (100 Units)
  • Modify Monster AI:
    • Monster is Charmed
    • Level Cap:16 to 40 (from levels0 to 40)
    • Target Becomes Pet
    • Target monster forgets those he is angry with
    • Duration: 10:00 to30:00 minutes (at power ranks0 to 40)
    • Stackability:
      • Stack Category: Charm
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).


Invoke the Sacred Flame -"Single Target Fire Resistance Buff"


requires Thaumaturgy Skill ( 48 )
  • Granted: Level 20
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 25 to 55 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: PlayersOnly (50 Units)
    Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 5:00 to 15:00 minutes (at power ranks0 to 40)
    • Stackability:
      • Stack Category: ResistanceBuff
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Fire Resistance: + 10 to50 (from power rank 0 to 40)
    • Dispel Tags: Buff, Effect, Fire


Blessing of the Sacred Flame -"Group Fire Resistance Buff"


requires Thaumaturgy Skill ( 105 ) , Invoke the Sacred Flame Power ( 15 )
  • Granted: Level 45
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 69 to 99 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Group Members (Area of Effect: 50 Units)
    Can affect caster and group members.
  • Applies Effect(s):
    • Duration: 5:00 to 15:00 minutes (at power ranks0 to 40)
    • Stackability:
      • Stack Category: ResistanceBuff
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Fire Resistance: + 10 to50 (from power rank 0 to 40)
    • Dispel Tags: Buff, Effect, Fire


Touch of the Martyr -"Single Target Health Transfer"


requires Thaumaturgy Skill ( 52 )
  • Granted: Level 22
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 52 to 78.8 (at power ranks 0 to 40)
  • Casting Time: 5 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: PlayersOnly (50 Units)
  • Will not affect caster/power user.
  • Stat Transfer
    • From Health to Health
    • From Caster To Target
    • Amount:39.5 to59.9 (From levels0 to 40)
    • Conversion Efficiency:80% to120% (From levels0 to 40)
    • No damage type (not resistable)


Blessed Zeal -"Personal Damage Buff"


requires Thaumaturgy Skill ( 24 )
  • Granted: Level 12
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 15 to 45 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Applies Effect(s):
    • Duration: 5:00 to 15:00 minutes (at power ranks0 to 40)
    • Stackability:
      • Stack Category: DamageModifierBuff
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Damage Dealt: + 10% to50% (from power rank 0 to 40)
    • Dispel Tags: Buff, Effect
  • Applies Effect(s):
    • Duration: 5:00 to 15:00 minutes (at power ranks0 to 40)
    • Stackability:
      • Stack Category: PowerDamageModifierBuff
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Damage Dealt/Healing Given From Spells/Powers: + 10% to50% (from power rank 0 to 40)
    • Dispel Tags: Buff, Effect


Smite the Dead -"Single Undead Magic Damage"


requires Thaumaturgy Skill ( 39 )
  • Granted: Level 16
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 20 to 32.8 (at power ranks 0 to 40)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: Yes
  • Target and Range: Monsters (Undead) Only (120 Units)
  • Direct Damage
    • Health Damage:26- 54 to43- 89 points (from power rank 0 to 40) points of Health
    • Flagged as 'Magic' damage


Wings of the Seraphim -"Personal Seraphim Transformation"


requires Thaumaturgy Skill ( 115 )
  • Granted: Level 50
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Templar (40)
  • Focus Skill: Thaumaturgy
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Mana Cost: 165
  • Casting Time: 5 seconds
  • Recycle Time: 600.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Applies Effect(s):
    • Constitution Adjustment: + 35 to75 (from power rank 0 to 40)
    • This entity can fly.
    • Spirit Adjustment: + 35 to75 (from power rank 0 to 40)
    • Strength Adjustment: + 35 to75 (from power rank 0 to 40)
    • Dispel Tags: Effect, Transform
    • Changes the player's body shape.
    • Duration: 4:30 to6:00 minutes (at power ranks0 to 40)
    • Stackability:
      • Stack Category: Transform
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
  • Healing
    • Health Replenishment:20% to 40% (from power rank 0 to 40) points of Health
    • Mana Replenishment:20% to100% (from power rank 0 to 40) points of Mana
    • Flagged as 'Unknown' damage


Challenge -"Single Target Taunt"


  • Granted: Level 10
  • Power Rank: 40 ( Grand Master)
  • Focus Skill: None
  • Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
  • Stamina Cost: 5
  • Casting Time: 0 seconds
  • Recycle Time: 15.0 seconds
  • Generates Hate: High
  • Power User Requirements:
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: MonstersOnly (120 Units)
  • Applies Effect(s):
      No effect (has unnaturally high hate modifier)
 

Base Class: Disciplines Available*:
Fighter
Blade Master
Bounty Hunter
Commander
Dark Knight
Huntsman
Knight
Prospector
Sapper
Undead Hunter
Wyrmslayer
Races Available:
Half Giants
Humans
Gender Restriction:
None
Preferred Guild Types:
Temple of the Cleansing Flame
Primary Attributes:

Training Points Per Level: 6
In addition to your Base Class's Training Point value

Health Bonus: 62
Mana Bonus: 15
Stamina Bonus: 0

Skill Specializations:

In addition to your Base Class's Skill(s)

Level 5 : granted skill Pole Arm
Level 15 : granted skill Wear Armor, Heavy
Level 20 : granted skill Axe Mastery
    (requires Axe Skill ( 80 ) )
Level 20 : granted skill Great Axe Mastery
    (requires Axe Skill ( 80 ) )
Level 20 : granted skill Pole Arm Mastery
    (requires Pole Arm Skill ( 80 ) )
Level 20 : granted skill Great Sword Mastery
    (requires Sword Skill ( 80 ) )
Level 20 : granted skill Sword Mastery
    (requires Sword Skill ( 80 ) )
Level 10 : granted skill Thaumaturgy


*Race restrictions may apply.