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Scorp40left.png The Warrior, Soldier and Slayer Scorp40right.png

Overview: 
Seasoned Fighters can follow many paths in this World: some are drawn towards religion, joining the armies of the Church or the Temple, while others are drawn into the wilderness, living as Rangers or Barbarians. Many, however, never leave the Path of Might, and stay with the discipline of arms. They are the Warriors, and their strength can either keep the strife of this dark Age at bay, or unleash it in a tide of blood and carnage.

Luck and raw talent can often carry a young Fighter to victory, but experienced campaigners soon realize that skill and discipline are far more important. Hundreds of hours of practice and brutal sparring lead Warriors to a mastery of weaponcraft that none can match. Weapon Mastery combines absolute familiarity with a specific weapon with a knowledge of anatomy, so that a skilled Warrior can perfectly place his blows, devastating his opponents. Even the mightiest of foes cannot hope to stand for long before the savage onslaught of a skilled Warrior.

Conflict, it seems, is as common in the Age of Strife as air, and Warriors will therefore always have a place in our troubled World. Some pledge themselves to a cause, defending a Guild or community, or fighting in endless crusades against their chosen enemies.

Some do not concern themselves with morals or politics, and instead follow whomever can pay them the most for their strength. There are others, however, who are not content to follow, but instead must lead. These become master generals, commanders of entire legions, or carve out kingdoms for themselves in storms of blood and fire. Some believe that Cambruin's heir and successor is among these War Lords, and that eventually a conqueror will restore peace to the sundered World. Others think that the ambitions of the greatest Warriors will doom the World to an eternity of war and destruction.

Only one thing is certain: countless wars are raging, and the Warriors are able and eager to fight them.





Shield Bash -"Single Target Stun"


requires Block Skill ( 30 )
  • Granted: Level 10
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Crusader (40), Master Warrior (40)
  • Focus Skill: Block
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Stamina Cost: 15
  • Casting Time: 1.6 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.Requires Block weapon in left hand.
  • Mode Required: Combat Mode Only
  • Requires Hit Roll: Yes
  • Target and Range: Monsters or Players(10 Units)
    Can affect caster and group members.
  • Removes Effect
    • Removes effect with "Flight" dispel tag.
  • Applies Effect(s):
    • Duration: :06 to :24 seconds (at power ranks0 to 40)
    • Stackability:
      • Stack Category: NoStun
      • Stack Rank: 2
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Cannot be stunned
  • Applies Effect(s):
    • Duration: :02 to :08 seconds (at power ranks0 to 40)
    • Stackability:
      • Stack Category: Stun
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Target cannot move.
    • Target is stunned.
    • Dispel Tags: DeBuff, Effect, Stun


Challenge -"Single Target Taunt"


  • Granted: Level 10
  • Power Rank: 40 ( Grand Master)
  • Focus Skill: None
  • Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
  • Stamina Cost: 5
  • Casting Time: 0 seconds
  • Recycle Time: 15.0 seconds
  • Generates Hate: High
  • Power User Requirements:
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: MonstersOnly (120 Units)
  • Applies Effect(s):
      No effect (has unnaturally high hate modifier)


Indomitable Will -"Personal Root and Snare Break"


  • Granted: Level 15
  • Power Rank: 40 ( Grand Master)
  • Focus Skill: None
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • Stamina Cost: 10
  • Casting Time: 0 seconds
  • Recycle Time: 120.0 seconds
  • Generates Hate: High
  • Power User Requirements:
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Removes Effect
    • Removes effect with "Snare" dispel tag.
  • Removes Effect
    • Removes effect with "Root" dispel tag.


Hold Fast -"Root and Increased Resistance to All Spell Damage Types"


  • Granted: Level 20
  • Power Rank: 1 ( Novice)
  • Teachers: Master Warrior (40)
  • Focus Skill: None
  • Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
  • Stamina Cost: 30
  • Casting Time: 1 seconds
  • Recycle Time: 597 to 480 seconds (at power ranks 1 to 40)
  • Generates Hate: Moderate
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Self/No target
  • Applies Effect(s): (From Power Ranks1 to 40)
    • Duration: :21 to1:00 seconds (at power ranks1 to 40)
    • Stackability:
      • Stack Category: ResistanceBuff
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Cold Resistance: + 36 to75 (from power rank1 to 40)
    • Fire Resistance: + 36 to75 (from power rank1 to 40)
    • Healing Resistance: + 36 to75 (from power rank1 to 40)
    • Holy Resistance: + 36 to75 (from power rank1 to 40)
    • Lightning Resistance: + 36 to75 (from power rank1 to 40)
    • Magic Resistance: + 36 to75 (from power rank1 to 40)
    • Mental Resistance: + 36 to75 (from power rank1 to 40)
    • Poison Resistance: + 36 to75 (from power rank1 to 40)
    • Unholy Resistance: + 36 to75 (from power rank1 to 40)
    • Target cannot move.
    • Effect ends if affected attacks (swings his weapon)
    • Effect ends if affected uses any power.
    • Dispel Tags: Buff, Effect
 

Base Class: Disciplines Available*:
Fighter
Archer
Artillerist
Berserker
Blade Master
Blade Weaver
Blood Horn
Bounty Hunter
Commander
Dark Knight
Drannok
Forge Master
Giant Killer
Gladiator
Huntsman
Knight
Prospector
Rat Catcher
Sapper
Skydancer
Summoner
Sun Dancer
Thrall
Traveller
Undead Hunter
Valkyr
Werebear
Werewolf
Wyrmslayer
Races Available:
Aelfborn
Aracoix
Centaurs
Dwarves
Elves
Half Giants
Humans
Irekei
Minotaurs
Nephilim
Shades
Vampires
Gender Restriction:
None
Preferred Guild Types:
None
Primary Attributes:
Training Points Per Level: 6
In addition to your Base Class's Training Point value

Health Bonus: 60
Mana Bonus: 0
Stamina Bonus: 0
Skill Specializations:

In addition to your Base Class's Skill(s)

Level 1 : granted skill Crossbow
Level 1 : granted skill Spear
Level 1 : granted skill Staff
Level 10 : granted skill Wear Armor, Heavy
Level 15 : granted skill Axe Mastery
    (requires Axe Skill ( 50 ) )
Level 15 : granted skill Dagger Mastery
    (requires Dagger Skill ( 50 ) )
Level 15 : granted skill Great Axe Mastery
    (requires Axe Skill ( 50 ) )
Level 15 : granted skill Great Hammer Mastery
    (requires Hammer Skill ( 50 ) )
Level 15 : granted skill Great Sword Mastery
    (requires Sword Skill ( 50 ) )
Level 15 : granted skill Hammer Mastery
    (requires Hammer Skill ( 50 ) )
Level 15 : granted skill Pole Arm Mastery
    (requires Pole Arm Skill ( 50 ) )
Level 15 : granted skill Spear Mastery
    (requires Spear Skill ( 50 ) )
Level 15 : granted skill Staff Mastery
    (requires Staff Skill ( 50 ) )
Level 15 : granted skill Sword Mastery
    (requires Sword Skill ( 50 ) )
Level 15 : granted skill Toughness
Level 15 : granted skill Unarmed Combat Mastery
    (requires Unarmed Combat Skill ( 50 ) )
Level 20 : granted skill Athletics


*Race restrictions may apply.