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Scorp40left.png Artillerist, Masters of Siege Craft Scorp40right.png



Overview: Masters of siege warfare, Artillerists use the ancient crafts and sciences of the Dwarves to push siege engines far beyond their normal capabilities.

Narrative:
In every Age, in every realm, there has been one eternal truth: anything that can be built can be destroyed. If not by the ravages of Time itself, then by the hand of one's enemies. No city, from the Palaces of Ardan to the Holy City to Mellissar, Cambruin's Capital, is immune. But that's not to say that killing a City is an easy thing ...

Any fool can bang on a wall with a hammer. To batter down a wall or building quickly, you'll need artillery, engines of war. And true, an engine can be enough, provided you've a captain to command it or a golden rod. And the men to defend it from your enemies. And the time to let it do its work before the tide of battle changes ... You see where I'm going? To those who don't know their secrets, even the greatest siege engines are little more than clumsy hammers. But in the hands of an artist, a hammer can work wonders, it can pry the very semblance of life out of a block of marble, or turn inert iron into a masterwork weapon. So it is in battles, with engines as hammers. I am such an artist. I am an artillerist, and broken walls and smoldering ruins are my masterpieces.

The sons of Thurin have always know the ways of stone, and the secrets of gears and pulleys. They first learned how to rig an arbalest to fire double-quick, and how to ward a bulwark against ground attack, or the lash of magic. The first Artillerists were all Dwarves, but now many have learned the craft. I can do all those feats, and even manage to repair a damaged engine as it fires! These are mighty skills indeed. Are you clever enough to learn them? If not, send another who is. Your city will thank you, and your enemies will tremble!



Batten Down -"Defense Buff for Siege Engines"
"(only one siege engine effect can be in place at any time)"


  • Granted: Level 20
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Artillerist (20)
  • Focus Skill: None
  • Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
  • Mana Cost: 25 to 45 (at power ranks 0 to 20)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: No
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Monsters (Siege Engines) Only (25 Units)
  • Applies Effect(s): (From Power Ranks0 to 20)
    • Duration: 3:00 to5:00 minutes (at power ranks0 to 20)
    • Stackability:
      • Stack Category: SiegeWeaponBuff
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Defense Bonus: + 1000 to 2000 (from power rank 0 to 20)
    • Cold Resistance: -10 to -30 (from power rank 0 to 20)
    • Crushing Resistance: + 35 to75 (from power rank 0 to 20)
    • Fire Resistance: -10 to -30 (from power rank 0 to 20)
    • Holy Resistance: -10 to -30 (from power rank 0 to 20)
    • Lightning Resistance: -10 to -30 (from power rank 0 to 20)
    • Magic Resistance: -10 to -30 (from power rank 0 to 20)
    • Mental Resistance: -10 to -30 (from power rank 0 to 20)
    • Piercing Resistance: + 35 to75 (from power rank 0 to 20)
    • Poison Resistance: -10 to -30 (from power rank 0 to 20)
    • Slashing Resistance: + 35 to75 (from power rank 0 to 20)
    • Dispel Tags: SiegeBuff


Command Siege Engine -Takes command of a friendly Siege Engine
"(only one siege engine effect can controlled by one individual at any time)"



  • Granted: Level 20
  • Power Rank: 0 ( Untrained)
  • No teachers for this skill exist (skill cannot be advanced).
  • Focus Skill: None
  • Flagged As: Spell (Cancels effects which are cancelled by Spellcasting).
  • No Power Usage Cost
  • Casting Time: 0 seconds
  • Recycle Time: 600.0 seconds
  • Generates Hate: No
  • Power User Requirements:
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Monsters (Siege Engines) Only (30 Units)
  • Modify Monster AI:
    • Monster is Charmed
    • Affects Monsters That Are At Or Below Level:60
    • Target Becomes Pet
    • Target monster forgets those he is angry with
    • Duration: 240:00 minutes
    • Stackability:
      • Stack Category: Charm
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).


Field Repairs -"Regeneration Buff for Siege Engines"
"(only one siege engine effect can be in place at any time)"


  • Granted: Level 20
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Artillerist (20)
  • Focus Skill: None
  • Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
  • Mana Cost: 25 to 45 (at power ranks 0 to 20)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: No
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Monsters (Siege Engines) Only (25 Units)
  • Applies Effect(s): (From Power Ranks0 to 20)
    • Duration: 3:00 to5:00 minutes (at power ranks0 to 20)
    • Stackability:
      • Stack Category: SiegeWeaponBuff
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Damage Dealt: -20% to -40% (from power rank 0 to 20)
    • Health Recovery Rate: + 1000% to2500% (from power rank 0 to 20)
    • Dispel Tags: SiegeBuff


Heavy Volley -"Attack Speed Buff for Siege Engines"
"(only one siege engine effect can be in place at any time)"


  • Granted: Level 20
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Artillerist (20)
  • Focus Skill: None
  • Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
  • Mana Cost: 25 to 45 (at power ranks 0 to 20)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: No
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Monsters (Siege Engines) Only (25 Units)
  • Applies Effect(s): (From Power Ranks0 to 20)
    • Duration: 3:00 to5:00 minutes (at power ranks0 to 20)
    • Stackability:
      • Stack Category: SiegeWeaponBuff
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Attack Bonus: + 500 to 1500 (from power rank 0 to 20)
    • Damage Dealt: + 20% to60% (from power rank 0 to 20)
    • Dispel Tags: SiegeBuff


Leaden Rig -"Magic Defense Buff for Siege Engines"
"(only one siege engine effect can be in place at any time)"


  • Granted: Level 30
  • Power Rank: 0 ( Untrained)
  • Teachers: Master Artillerist (20)
  • Focus Skill: None
  • Flagged As: Skill (does not cancel effects which are cancelled by spellcasting).
  • Mana Cost: 25 to 45 (at power ranks 0 to 20)
  • Casting Time: 4 seconds
  • Recycle Time: 0.0 seconds
  • Generates Hate: No
  • Power User Requirements: Player must not be moving when he activates this power.
  • Mode Required: Either Combat or Non-Combat Mode
  • Requires Hit Roll: No
  • Target and Range: Monsters (Siege Engines) Only (25 Units)
  • Applies Effect(s): (From Power Ranks0 to 20)
    • Duration: 3:00 to5:00 minutes (at power ranks0 to 20)
    • Stackability:
      • Stack Category: SiegeWeaponBuff
      • Stack Rank: 0
      • Stack Rule: Standard (When stack categories and ranks are equal, then the most recently cast spell will only succeed if its spell power isgreater than or equal to the existing spell's power).
    • Defense Bonus: + 500 to 1500 (from power rank 0 to 20)
    • Cold Resistance: + 35 to115 (from power rank 0 to 20)
    • Crushing Resistance: -15 to -35 (from power rank 0 to 20)
    • Fire Resistance: + 35 to115 (from power rank 0 to 20)
    • Holy Resistance: + 35 to115 (from power rank 0 to 20)
    • Lightning Resistance: + 35 to115 (from power rank 0 to 20)
    • Magic Resistance: + 35 to115 (from power rank 0 to 20)
    • Mental Resistance: + 35 to115 (from power rank 0 to 20)
    • Piercing Resistance: -15 to -35 (from power rank 0 to 20)
    • Poison Resistance: + 35 to115 (from power rank 0 to 20)
    • Slashing Resistance: -15 to -35 (from power rank 0 to 20)
    • Dispel Tags: SiegeBuff


Races Available: Professions Available:
Aelfborn
Aracoix
Centaurs
Dwarves
Elves
Half Giants
Humans
Irekei
Minotaurs
Nephilim
Shades
Assassin
Bard
Crusader
Huntress
Nightstalker
Ranger
Scout
Sentinel
Templar
Thief
Warlock
Warrior
Base Classes Required: Disciplines Prohibited:
Fighter
Rogue
Commander
Saboteur
Sapper